Ralph Bull

Technical Artist and Animator

Since 2015, Ralph Bull has been working in Turbo Button based 2, 2. This professional is a high-skilled Technical Artist and Animator with over 21 years of work experience. According to Ralph's resume and work profile, the professional has worked at more than nine companies with diverse backgrounds and gained different skills. Ralph attended school at the Ventura Adult and Continuing Education from 1999 to 2000. This expert has professional certification in Digital Animation Technician. Ralph can be found in Van Nuys, California – where this expert is currently located. You can search for Ralph Bull's e-mail and phone. We can also provide you additional contact information upon request.
Name variants:
Raff Bull, Rafe Bull, Ralphy Bull

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Contact Information

Last Update
Jul 10, 2022
Email
ra**@turbo-button.com
Location
Van Nuys, CA
Company

Workplace

Turbo Button
Technical Artist and Animator

Industry

Computer Games

Work History

Technical Artist and Animator

Los Angeles, CA
Character Animation, Rigging, Modelling and Texturing, Environmental Modelling and Texturing. Asset Integration into engine. Worked in the Unity3D: Projects I have worked on include: Luna...
from Feb 2015

Artist and Animator

California
Character Animation, Rigging, Modelling and Texturing, Environmental Modelling and Texturing. Worked in the Unity 3D and Unreal engines as well as Proprietary Software. Projects I have work...
May 2004 — Dec 2014

Enviroment Artist

1664 south Dixie Dr SUITE H, St George, UT 84770
Created environments in Zono Proprietary software, Everest (2004) for Activision The History Channel Presents: The Alamo -- Fight for Independence (2004) for Activision Value
2003 — 2004

Artist and Animator

Cinematic Character Animation, Rigging, Modelling and Texturing, Environmental Modelling and Texturing. . Lords of EverQuest (2003) for Sony Online Dungeons & Dragons: Heroes (2003) for A...
2000 — 2003

Production Assistant

Worked as production assistant on various films as well as worked as Warehouse Administrator, as well as did some character art and studies on occasion.
1997 — 2000

Freelance Storyboard Artist

Storyboards for Some Common things that happen to dead people
Sep 1998 — Oct 1998

Freelance Illustrator

Worked on illustrations for Thornberry Ride at Paramount theme park Illustration for Finger Board toys.
Aug 1998 — Sep 1998

Freelance Storyboard Artist

Storyboard Artist for Some where s Else
May 1998 — Jun 1998

Armorer Mos 2111

worked as a MOS 2111 (armorer) on numerous deployments.
Jul 1993 — Jul 1997

Occupations

Artist
Animator
IT Professional
Computer Games Professional
Unity Developer
Publisher
Entertainment Professional
Computer Specialist
Software Developer
Software Developers
Publishing Professional
Entertainer

Skills

Video Games
Unity3D
Maya
3D Studio Max
Texturing
Game Development
3D Modeling
Storyboarding
Unreal Engine 3
Photoshop
Uv Mapping
Unreal Editor
Video Editing
Illustrator
Film
Graphic Design
Animation
Video Production
Microsoft Office
Character Animation
Modeling
Rigging
Console
Cinematics
Computer Animation
Character Rigging
Xbox 360
Visual Effects
Illustration
Flash
Art
Social Games
Mobile Games
After Effects
Casual Games
Concept Design
Adobe Creative Suite
Drawing
Computer Games
Level Design
Ps3
Premiere
User Interface
Digital Illustration
Computer Graphics
Iphone
Gameplay
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